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Each character class in the Wrath of Cronos have 6 main attributes and receive 3 stat points per level up for redistribution. Each stat has significant influence on the efficiency of character skills and weapons.

StrengthEdit

Strength increases the damage of your melee attacks (including the Serpent Staff's alt-fire) and increases your carrying capacity.

  • Affects Fighter's skills: Mighty Blow (?), Stomp, Charge.

AgilityEdit

Agility increases your movement speed, jump height, and the damage of your ranged attacks.

  • Affects Fighter's skills: Hook Shot.
  • Affects Hunter's skills: Elemental Arrows (?), Traps, Fan of Knives.

ConstitutionEdit

Constitution increases your maximum health and health regeneration.

WisdomEdit

Wisdom increases your Magick capacity, Magick regeneration, success rate of Alchemy, experience gained (including alchemy mixing and bonus rewards), and improves support abilities.

  • Affects Cleric's skills: all healing skills, Aura, Curse duration.
  • Affects Hunter's skills: Nature's Salve.
  • Affects Necromancer's skills: Curse's duration, Life Tap heal.
  • Affects Mage's skills: Arcane Barrier.

IntellectEdit

Intellect increases your Mana capacity and the damage of your magical attacks. More precisely, it increases the attack of most types of weapons and almost all direct damage skills.

  • Affects Fighter's skills: War Cry.
  • Affects Cleric's skills: all direct damage skills except Wraith, Retribution, Curse damage (Oracle spec).
  • Affects Necro's skills: all direct damage skills, Metamorph.
  • Affects Mage's skills: all direct damage skills.

CharismaEdit

Charisma increases the damage and health of your pets (including Black Potions), as well as improving buy and sell prices.

  • Affects Cleric's skills: Wraith, Summon Legend.
  • Affects Hunter's skills: Raven Companion.
  • Affects Necro's skills: all summoning skills.

Table of the Stats grow rates Edit

Stats grow rates
Stats Class
Fighter Cleric Hunter Necro Mage
Health Points per level

Health Points per Constitution

6

6

5

5

4

4

3

3

2

2

Mana Points per level

Mana Points per Intellect

2

2

3

3

4

4

5

5

6

6

Magick Points per level

Magick Points per Wisdom

2

2

3

3

4

4

5

5

6

6

HP needs for +1HP\5sec regen

MP needs for +1MP\5sec regen

50

50

50

50

50

50

50

50

50

50

Base inventory capacity for Artifacts

*Capacity per Strength for Artifacts

Base inventory capacity for Armors

*Capacity per Strength for Armors

10

0,5

2

0,1

9

0,5

2

0,1

8

0,5

2

0,1

7

0,5

1

0,1

6

0,5

1

0,1

*Counts separately from starting STR, rounded down.

Table of influence Stats on power of Weapons Edit

Influence stats on power of weapons
Weapon Class
[Fighter] Cleric Hunter Necro Mage
1st S...S S...S S...S S...S I...I
2nd (S)...I I...S* (A...A) I...I I...I
3rd I...(S) I...I A...A I...I I...I
4th I...(S) I...I A...A+I** I...I I...I
5th I...I (S)...S A...A I...I I...I
6th I...(S) I...I A...A I...I I...I

Legend:

S - Strength
A - Agility
I - Intellect
... - Primary...Alt-fire
() - having mana doubles weapon base damage or a damage for attack of that type
[] - it means if you invest in STR but not in INT you will do FAR less damage from a ranged attacks than melee EVEN WITHOUT mana and vice versa!
* - lifesteal IS STR-based
** - ONLY alt-fire grows by both stats simultaneously

Table of influence Stats on power of Skills Edit

Influence stats on power of skills
Stats Class
Fighter Cleric Hunter Necro Mage
STR
  • Mighty Blow
  • Stomp
  • Charge
- - - -
AGI Hook Shot -
  • Elemental Arrows
  • all traps
  • Fan of Knives
- -
WIS -
  • all healing skills include Aura
  • Curse duration
  • Consecration heal (Purifier spec)
Nature's Salve
  • curses duration
  • Life Tap heal
Arcane Barrier
INT War Cry
  • ADD except Wraith
  • Retribution
  • Curse damage (Oracle spec)
-
  • ADD
  • Metamorph
ADD
CHA -
  • Wraith
  • Summon Legend
Raven Companion all summons -

Legend:

ADD - all direct damage skills

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